Roblox Black Clover Kingdom Grimshot Codes - Working & Valid Currently, there are no valid and working codes for this game. .. ")", textbutton.BackgroundColor3 = tittle_color, textbutton.TextColor3 = Color3.new(1, 1, 1), textbutton.TextStrokeColor3 = Color3.new(0, 0, 0), game.ReplicatedStorage.PartyFrame.HP.Gradient:Clone().Parent = textbutton, textbutton.Parent = MAINGUI.Settings.Tittle, if tittle_level and LevelSystem.CalculateLVLfromEXP(DATAFOLDER.Stats.XP.Value) >= tittle_level then, RemoteEvent:FireServer("ChangeTittle", tittle_name, PASSCODE), RemoteEvent:FireServer("ChangeTittle", tittle_name, {tittle_badge}, PASSCODE), MAINGUI.Settings.Tittle.CanvasSize = UDim2.new(0, 0, 0, #MAINGUI.Settings.Tittle:GetChildren() * 40), MAINGUI.Settings.Tittle.TextLabel.Text = "Title: " .. DATAFOLDER.Tittle.Value, DATAFOLDER.Tittle.Changed:connect(updateTittle), MAINGUI.Settings.Stats.Attributes.Text = "Statistics: " .. LevelSystem.GETATTRIBUTES_POINTS(player) .. " point(s)", text1.TextXAlignment = Enum.TextXAlignment.Left, text2.TextXAlignment = Enum.TextXAlignment.Right, local addition = Instance.new("TextButton"), addition.Position = UDim2.new(1, -10, 0.5, -8), addition.TextColor3 = Color3.fromRGB(130, 203, 255), addition.MouseButton1Click:connect(function(), if LevelSystem.CheckAttributes(player) then, RemoteEvent:FireServer("Stats_" .. statsVALUE.Name, true, PASSCODE), MAINGUI.Error.Text = "0 Attributes Point(s)", DATAFOLDER.Stats.XP.Changed:connect(function(), MAINGUI.Settings.Stats.Attributes.Reset.MouseButton1Click:connect(function(), RemoteEvent:FireServer("ResetAttributesPoint", PASSCODE), MAINGUI.BottomLeft.Stats.MouseButton1Click:connect(function(), SettingsGUIENABLE(MAINGUI.Settings.Stats), MAINGUI.BottomLeft.Tittle.MouseButton1Click:connect(function(), SettingsGUIENABLE(MAINGUI.Settings.Tittle), MAINGUI.BottomLeft.Save.MouseButton1Click:connect(function(), MAINGUI.BottomLeft.Help.MouseButton1Click:connect(function(), MAINGUI.BottomLeft.Settings.MouseButton1Click:connect(function(), SettingsGUIENABLE(MAINGUI.Settings.Settings), MAINGUI.Party.ImageButton.MouseEnter:connect(function(), MAINGUI.Party.ImageButton.ImageColor3 = Color3.new(0, 0, 0), MAINGUI.Party.ImageButton.MouseLeave:connect(function(), MAINGUI.Party.ImageButton.ImageColor3 = Color3.new(1, 1, 1), MAINGUI.Party.ImageButton.MouseButton1Click:connect(function(), if player.Character:FindFirstChild("OwnerTag") == nil then, MAINGUI.Settings.Party["Create/Join"].Visible = true, MAINGUI.Settings.Party.Invite.Visible = false, MAINGUI.Settings.Party.Leave.Visible = false, elseif player.Character:FindFirstChild("OwnerTag").Value[player.Name]:FindFirstChild("OWNER") then, MAINGUI.Settings.Party.Invite.TextLabel.Text = "Passcode: " .. player.Character:FindFirstChild("OwnerTag").Value.Value, MAINGUI.Settings.Party.Invite.Visible = true, MAINGUI.Settings.Party["Create/Join"].Visible = false, MAINGUI.Settings.Party.Leave.Visible = true, SettingsGUIENABLE(MAINGUI.Settings.Party), MAINGUI.Settings.Party["Create/Join"].PartyName.FocusLost:connect(function(), if MAINGUI.Settings.Party["Create/Join"].PartyName.Text == "" then, MAINGUI.Settings.Party["Create/Join"].PartyName.Text = "Party Name", MAINGUI.Settings.Party["Create/Join"].Passcode.FocusLost:connect(function(), if MAINGUI.Settings.Party["Create/Join"].Passcode.Text == "" then, MAINGUI.Settings.Party["Create/Join"].Passcode.Text = "Passcode", MAINGUI.Settings.Party.Leave.Leave.TextButton.MouseButton1Click:connect(function(), if player.Character:FindFirstChild("OwnerTag") then, local TAG = player.Character:FindFirstChild("OwnerTag").Value[player.Name], RemoteEvent:FireServer("RemovePartyMember", TAG, PASSCODE), MAINGUI.Settings.Party["Create/Join"].Join.TextButton.MouseButton1Click:connect(function(), if game.ReplicatedStorage.PartySystem:FindFirstChild(MAINGUI.Settings.Party["Create/Join"].PartyName.Text) and game.ReplicatedStorage.PartySystem:FindFirstChild(MAINGUI.Settings.Party["Create/Join"].PartyName.Text).Value == MAINGUI.Settings.Party["Create/Join"].Passcode.Text then, RemoteEvent:FireServer("PartyAddMember2", game.ReplicatedStorage.PartySystem:FindFirstChild(MAINGUI.Settings.Party["Create/Join"].PartyName.Text), player.Character, nil, PASSCODE), MAINGUI.Error.Text = "Party Name/Passcode is wrong", MAINGUI.Settings.Party.Invite.PlayerName.FocusLost:connect(function(), if MAINGUI.Settings.Party.Invite.PlayerName.Text == "" then, MAINGUI.Settings.Party.Invite.PlayerName.Text = "Player Name", MAINGUI.Settings.Party["Create/Join"].Create.TextButton.Text = "Create ($" .. tostring(game.ReplicatedStorage.PartyAmountRequire.Value) .. ")", MAINGUI.Settings.Party["Create/Join"].Create.TextButton.MouseButton1Click:connect(function(), if DATAFOLDER.Currency.Value >= game.ReplicatedStorage.PartyAmountRequire.Value and game.ReplicatedStorage.PartySystem:FindFirstChild(MAINGUI.Settings.Party["Create/Join"].PartyName.Text) == nil then. This passive ability nullifies all burn damage, minus Fire Magic's G move, making it a very good counter ability. clover kingdom grimshot script - Mathtutorweeks.com An agility based move that's used to dash forward quickly. TheBlack Cloverinspired Roblox experienceClover Kingdom: Grimshotinvites players to become the strongest in the world and take down everyone who's against themwhether this means working as a Magic Knight and protecting all that exists, or turning toward the path of evil and fighting those who vow to do good, is up to you. Clover Kingdom: Grimshot - List of Codes (March 2023) ", 100), createTutorialCircle(SKILLTREE.SkillPointText, "This is where you check how many skillpoint's you have"), createTutorialCircle(UDim2.new(0.5, 0, 0.5, 0), "That's all for this tutorial! You can also get a bunch of free stuff via our Roblox Promo Codes page. All Magics in Roblox Black Clover Kingdom Grimshot, Explained, How to get Anti-Magic in Roblox Black Clover Kingdom: Grimshot, All Skills in Roblox Black Clover Kingdom: Grimshot, Explained, How to get all free items in Moto Island Official Valentino Rossi Experience Roblox, How to get all free items in American Girl World Roblox, Blox Fruits Codes (March 2023) Get EXP boosts & money, Roblox Project Playtime Multiplayer Codes (February 2023), Press the Settings button on the left side of the screen, From the new window that appears, locate the text box where codes can be entered and either type in or copy and paste the code of your choice, All comments must be on topic and add something of substance to the post, Do not attempt to start a poll in the comments, We reserve the right to remove a comment for any reason, Do not impersonate a staff member or influencer. These magics can be spun at the common tower. Through Magic, players can grow stronger, learn unique moves and abilities, and ultimately work towards becoming the strongest Magic Knight or villain in the world. Click on the "Obtain" button. The action you just performed triggered the security solution. 03, 2021 Description These animations were paid for high price, so it's also high price RIP. These magics can be spun for at the uncommon tower. Your IP: Home; Trending; Games; clover kingdom grimshot script. A game inspired by the anime Black Clover, strive to be the strongest in this world and enjoy! warning report-link . ", for i, v in pairs(SKILLTREE.MagicInventory:GetChildren()) do, if DATAFOLDER["Slot" .. v.Name].Value ~= "" then, RemoteEvent:FireServer("RemoveSlot", v.Name, PASSCODE), elseif tonumber(v.Name) > math.min(DATAFOLDER.Clover.Value + DATAFOLDER.ExtraSlot.Value, #SKILLTREE.MagicInventory:GetChildren() - 1) then, RemoteEvent:FireServer("ExtraSlotPrompt", PASSCODE), local MAGICSFOLDER = DATAFOLDER:WaitForChild("Magics"), if MAGICSFOLDER:FindFirstChild(v.Name) then, for i, v in pairs(DATAFOLDER:GetChildren()) do, local EXPERIENCE_GUI = MAINGUI:WaitForChild("Experience"), local function UPDATEXPBAR(val, createTEXT), _G.EXPVAL = _G.EXPVAL + (val - _G.EXPVAL) * 0.02, local current_Lvl = LevelSystem.CalculateLVLfromEXP(val), EXPERIENCE_GUI.LevelText.Text = current_Lvl, local next_LvlExp = LevelSystem.CalculateEXPfromLVL(current_Lvl + 1), local ch, mh = val - LevelSystem.CalculateEXPfromLVL(current_Lvl), next_LvlExp - LevelSystem.CalculateEXPfromLVL(current_Lvl), local percentage = (ch - mh * CurvePercentage) / (mh * (1 - CurvePercentage)), line.Frame.Size = UDim2.new(percentage, 0, 1, 0), line.Frame.Position = UDim2.new(1 - percentage, 0, 0, 0), curve1.Frame.ImageColor3 = Color3.new(1, 1, 1), curve2.Frame.ImageColor3 = Color3.new(1, 1, 1), curve3.Frame.ImageColor3 = Color3.new(1, 1, 1), line.Frame.BackgroundColor3 = Color3.new(1, 1, 1), local percentage = (ch / mh - CurvePercentage * 0.6666666666666666) / (CurvePercentage * 0.33333333333333337), curve1.Frame.Rotation = -90 * (1 - percentage), local percentage = (max - 0.3333333333333333) / 0.3333333333333333, curve2.Frame.Rotation = -90 * (1 - percentage), local percentage = max / 0.3333333333333333, curve2.Frame.ImageColor3 = Color3.new(0, 0, 0), if math.abs(DATAFOLDER.Stats.XP.Value - _G.EXPVAL) > 0.01 then, SKILLTREE.SkillPointText.Text = "Skill Point(s): " .. val, local XPDATA = DATAFOLDER:WaitForChild("Stats"):WaitForChild("XP"), local SKILLPOINT = DATAFOLDER.Stats:WaitForChild("SkillPoint"), EXPERIENCE_GUI.BUYXPBOOST.MouseButton1Click:connect(function(), if not LevelSystem.CalculateXPTIME(DATAFOLDER.DOUBLEXPBOOST.Value) then, game:GetService("MarketplaceService"):PromptProductPurchase(player, 135187447), function UNLOCKINGTHINGS(typeitem, array), local textlb = game.ReplicatedStorage.Rewards.XP.BillboardGui.TextLabel:Clone(), textlb.Position = UDim2.new(0, -50, 0, 0), textlb.TextColor3 = Color3.fromRGB(255, 229, 25), textlb.Position = UDim2.new(0, -120, 0, -50), if not (val - PREVIOUSXPVAL > 0) or not ("+$" .. ADDCOMMAS(val - PREVIOUSXPVAL)) then, textlb.Text = "$" .. ADDCOMMAS(val - PREVIOUSXPVAL), textlb.Position = UDim2.new(0, -120, 0, 0), if not (val - PREVIOUSXPVAL > 0) or not ("+" .. ADDCOMMAS(val - PREVIOUSXPVAL)) then, textlb.Text = ADDCOMMAS(val - PREVIOUSXPVAL), TEXT = LevelSystem.XPClientPerspective(TEXT), if not (val - PREVIOUSXPVAL > 0) or not ("+" .. While holding the Demon Dweller sword, the user gathers Anti-Magic energy and shoots out various slashes that send the enemy flying backward. The two magics listed below are both rare magics, though they cannot be spun for in any tower. Inspired by popular manga and anime Black Clover, the game follows a. | 2.28 KB, JSON | keyboard_double_arrow_up. This move is one of the most powerful in all of Clover Kingdom: Grimshot as it releases a massive cyclone cloud that drains everyones' mana to zero and deals large amounts of damage. Click to reveal Free Roblox Script Black Clover: Grimshot [UPDATED] Magic is undeniably one of the most important parts of the Black Clover inspired Roblox experience, Clover Kingdom: Grimshot. You have the option to take the role of villain and destroy this magical world or play as a magic knight to defend your world from evil forces. Press the Settings button on the side of the screen. If this happens, try to retype and re-enter the code once more, being sure to copy it exactly as it's written! Please read the following rules before commenting: Save my nickname and email in this browser for the next time I comment. Enter the code and receive the reward. Open the Roblox. By using codes! 20KLIKESOWO!!! Check out the top 100 Codes (Click here) Sign up to the Roblox Codes Newsletter! | 12.95 KB, VisualBasic | | 0.24 KB, JSON | If more Magics are added to this experience as time goes on, this guide will be updated accordingly. There's nothing that you can do to fix this issue, the code is simply unobtainable. Look forward to 30 seconds to get to the Free Roblox Script Code. Obtain Script For Roblox Free Download Hacks 2022 - Schachmatt.cc CloverTransparency = GRIMOIREGUI.Clover.ImageTransparency, ImageColor = GRIMOIREGUI.Right.ImageColor3, GRIMOIREGUI.Middle.MouseButton1Click:connect(function(), GRIMOIREGUI.Left.MouseButton1Click:connect(function(), GRIMOIREGUI.Right.MouseButton1Click:connect(function(), GRIMOIREGUI.Red.MouseButton1Click:connect(function(), local mouseVec = Vector2.new(mouse.X, mouse.Y), local COLORPICKPOS = GRIMOIREGUI.Red.AbsolutePosition, local COLORPICKSIZE = GRIMOIREGUI.Red.AbsoluteSize, local INSIDECOLORPOS = mouseVec - COLORPICKPOS, local r = math.min(COLORPICKSIZE.x, INSIDECOLORPOS.x) / COLORPICKSIZE.x, COLORPICKED = Color3.new(r, COLORPICKED.g, COLORPICKED.b), GRIMOIREGUI.Red.ImageLabel.Position = UDim2.new(r, -10, 0, 0), GRIMOIREGUI.Red.TextBox.Text = math.floor(r * 255), GRIMOIREGUI.Green.MouseButton1Click:connect(function(), local COLORPICKPOS = GRIMOIREGUI.Green.AbsolutePosition, local COLORPICKSIZE = GRIMOIREGUI.Green.AbsoluteSize, local g = math.min(COLORPICKSIZE.x, INSIDECOLORPOS.x) / COLORPICKSIZE.x, COLORPICKED = Color3.new(COLORPICKED.r, g, COLORPICKED.b), GRIMOIREGUI.Green.ImageLabel.Position = UDim2.new(g, -10, 0, 0), GRIMOIREGUI.Green.TextBox.Text = math.floor(g * 255), GRIMOIREGUI.Blue.MouseButton1Click:connect(function(), local COLORPICKPOS = GRIMOIREGUI.Blue.AbsolutePosition, local COLORPICKSIZE = GRIMOIREGUI.Blue.AbsoluteSize, local b = math.min(COLORPICKSIZE.x, INSIDECOLORPOS.x) / COLORPICKSIZE.x, COLORPICKED = Color3.new(COLORPICKED.r, COLORPICKED.g, b), GRIMOIREGUI.Blue.ImageLabel.Position = UDim2.new(b, -10, 0, 0), GRIMOIREGUI.Blue.TextBox.Text = math.floor(b * 255), GRIMOIREGUI.Red.TextBox.FocusLost:connect(function(), local N = tonumber(GRIMOIREGUI.Red.TextBox.Text), N = math.min(math.abs(math.floor(N)), 255), COLORPICKED = Color3.new(alpha, COLORPICKED.g, COLORPICKED.b), GRIMOIREGUI.Red.ImageLabel.Position = UDim2.new(alpha, -10, 0, 0), GRIMOIREGUI.Red.TextBox.Text = math.floor(COLORPICKED.r * 255), GRIMOIREGUI.Blue.TextBox.FocusLost:connect(function(), local N = tonumber(GRIMOIREGUI.Blue.TextBox.Text), COLORPICKED = Color3.new(COLORPICKED.r, COLORPICKED.g, alpha), GRIMOIREGUI.Blue.ImageLabel.Position = UDim2.new(alpha, -10, 0, 0), GRIMOIREGUI.Blue.TextBox.Text = math.floor(COLORPICKED.b * 255), GRIMOIREGUI.Green.TextBox.FocusLost:connect(function(), local N = tonumber(GRIMOIREGUI.Green.TextBox.Text), COLORPICKED = Color3.new(COLORPICKED.r, alpha, COLORPICKED.b), GRIMOIREGUI.Green.ImageLabel.Position = UDim2.new(alpha, -10, 0, 0), GRIMOIREGUI.Green.TextBox.Text = math.floor(COLORPICKED.g * 255), GRIMOIREGUI.Clover.MouseButton1Click:connect(function(), for _, v in pairs(GRIMOIREGUI.BookSize:GetChildren()) do, for _, textbut in pairs(GRIMOIREGUI.BookSize:GetChildren()) do, local CLOVERTEXT = GRIMOIREGUI.CloverTransparency.Text, local LEFTIDTEXT = GRIMOIREGUI.LeftID.Text, local RIGHTIDTEXT = GRIMOIREGUI.RightID.Text, GRIMOIREGUI.CloverTransparency.FocusLost:connect(function(), if tonumber(GRIMOIREGUI.CloverTransparency.Text) then, GRIMOIREGUI.Clover.ImageTransparency = tonumber(GRIMOIREGUI.CloverTransparency.Text), GRIMOIREGUI.CloverTransparency.Text = CLOVERTEXT, GRIMOIREGUI.LeftID.FocusLost:connect(function(), if tonumber(GRIMOIREGUI.LeftID.Text) then, GRIMOIREGUI.Left.Image = "rbxassetid://" .. GetID(tonumber(GRIMOIREGUI.LeftID.Text)), GRIMOIREGUI.RightID.FocusLost:connect(function(), if tonumber(GRIMOIREGUI.RightID.Text) then, GRIMOIREGUI.Right.Image = "rbxassetid://" .. GetID(tonumber(GRIMOIREGUI.RightID.Text)), GRIMOIREGUI.Material.FocusLost:connect(function(), GRIMOIREGUI.Material.Text = "Material [" .. MATERIAL.Name .. "]", GRIMOIREGUI.TextLabel.BackgroundColor3 = COLORPICKED, GRIMOIREGUI.TextLabel.Text = "(" .. math.floor(255 * COLORPICKED.r) .. "," .. math.floor(255 * COLORPICKED.g) .. "," .. math.floor(255 * COLORPICKED.b) .. ")", GRIMOIREGUI.Middle.BackgroundColor3 = COLORPICKED, GRIMOIREGUI.Left.BackgroundColor3 = COLORPICKED, GRIMOIREGUI.Right.BackgroundColor3 = COLORPICKED, GRIMOIREGUI.Left.ImageColor3 = COLORPICKED, GRIMOIREGUI.Right.ImageColor3 = COLORPICKED, GRIMOIREGUI.Clover.ImageColor3 = COLORPICKED, local ImageLabel = Instance.new("ImageLabel"), ImageLabel.Size = UDim2.new(0, 50, 0, 50), ImageLabel.ImageColor3 = Color3.new(0, 0, 0), ImageLabel.Parent = MAINGUI.MagicWheel.MagicSlots, local ColorImageLabel = Instance.new("ImageLabel"), ColorImageLabel.BackgroundTransparency = 1, local CoolDownText = Instance.new("TextLabel"), CoolDownText.Size = UDim2.new(1, 0, 1, 0), CoolDownText.Position = UDim2.new(0, 0, 0, 0), CoolDownText.TextStrokeColor3 = Color3.new(0, 0, 0), CoolDownText.FontSize = Enum.FontSize.Size12, CoolDownText.TextColor3 = Color3.new(1, 1, 1), TextLabel.Position = UDim2.new(0, -25, 0, -5), _G.ConvertToTick = _G.ConvertToTick or {}, local NIL_COOLDOWN = game.ReplicatedStorage.NIL_COOLDOWN.Value, local FLYINGV = Instance.new("BodyVelocity"), FLYINGV.MaxForce = Vector3.new(math.huge, math.huge, math.huge), FACEB.MaxTorque = Vector3.new(1000000000, 1000000000, 1000000000), local flightAnimation = character.Humanoid:LoadAnimation(game.ReplicatedStorage.LocalAnimations.BroomFlight), local cleanAnimation = character.Humanoid:LoadAnimation(game.ReplicatedStorage.LocalAnimations.Clean), local runAnimation = character.Humanoid:LoadAnimation(game.ReplicatedStorage.LocalAnimations.RunAnimation), local rollAnimation = character.Humanoid:LoadAnimation(game.ReplicatedStorage.LocalAnimations.Rolling), runAnimation.Priority = Enum.AnimationPriority.Movement, rollAnimation.Priority = Enum.AnimationPriority.Movement, if character.Effects:FindFirstChild("Hit Stun") == nil and not runAnimation.IsPlaying and MAGICENABLED == false and Grimoire_Tool.Parent == character and KeyPressed[Enum.UserInputType.MouseButton1.Name] and KeyPressed[Enum.UserInputType.MouseButton1.Name][1] == true and character:FindFirstChild("Grimoire") and SkillTreeEnable ~= true then, local holdtime = KeyPressed[Enum.UserInputType.MouseButton1.Name][2], if DATAFOLDER["Slot" .. i].Value ~= "" then, table.insert(MAGICEQUIP, DATAFOLDER["Slot" .. i].Value), local MYMOUSEPOS = Vector2.new(mouse.X, mouse.Y), local rot = math.rad(360 / #MAGICEQUIP * i) - math.rad(360 / #MAGICEQUIP) * 0.25, local x = math.cos(rot) * (MAINGUI.MagicWheel.Middle.Size.Y.Offset * 0.6), local y = math.sin(rot) * (MAINGUI.MagicWheel.Middle.Size.Y.Offset * 0.6), MAINGUI.MagicWheel.MagicSlots[i].Position = UDim2.new(0, x - 25, 0, y - 25), MAINGUI.MagicWheel.MagicSlots[i].Image = game.ReplicatedStorage.MagicImg:FindFirstChild(MAGICEQUIP[i]).Value, MAINGUI.MagicWheel.MagicSlots[i].Frame.ImageLabel.Image = game.ReplicatedStorage.MagicImg:FindFirstChild(MAGICEQUIP[i]).Value, MAINGUI.MagicWheel.MagicSlots[i].Visible = true, local MAGICSLOTPOS = MAINGUI.MagicWheel.MagicSlots[i].AbsolutePosition + MAINGUI.MagicWheel.MagicSlots[i].AbsoluteSize * 0.5, local CENTER_MOUSE = MYMOUSEPOS - MAINGUI.MagicWheel.MagicSlots.AbsolutePosition.unit, local CENTER_SLOT = MAGICSLOTPOS - MAINGUI.MagicWheel.MagicSlots.AbsolutePosition.unit, local THISCOOLDOWN = game.ReplicatedStorage.MagicCD:FindFirstChild(MAGICEQUIP[i]) and game.ReplicatedStorage.MagicCD:FindFirstChild(MAGICEQUIP[i]).Value or NIL_COOLDOWN, local ISONCOOLDOWN = DATAFOLDER.Magics[MAGICEQUIP[i]]:FindFirstChild("COOLDOWN_DEBUG") and _G.ConvertToTick[MAGICEQUIP[i]][1] + (DATAFOLDER.Magics[MAGICEQUIP[i]].COOLDOWN_DEBUG.Value - _G.ConvertToTick[MAGICEQUIP[i]][2]), local UPDOWNPERCENTAGE = ISONCOOLDOWN and 1 - math.min(tick() - ISONCOOLDOWN, THISCOOLDOWN) / THISCOOLDOWN or 0, MAINGUI.MagicWheel.MagicSlots[i].Frame.Position = UDim2.new(0, 0, math.floor(UPDOWNPERCENTAGE * 100) / 100, 0), MAINGUI.MagicWheel.MagicSlots[i].Frame.ImageLabel.Position = UDim2.new(0, 0, -math.floor(UPDOWNPERCENTAGE * 100) / 100, 0), _G.ConvertToTick[MAGICEQUIP[i]][3] = false, local number = math.floor(ISONCOOLDOWN + THISCOOLDOWN - tick()), MAINGUI.MagicWheel.MagicSlots[i].CoolDown.Text = number, MAINGUI.MagicWheel.MagicSlots[i].CoolDown.Visible = true, _G.ConvertToTick[MAGICEQUIP[i]][3] = true, MAINGUI.MagicWheel.MagicSlots[i].CoolDown.Visible = false, if MYMOUSEPOS - MAINGUI.MagicWheel.MagicSlots.AbsolutePosition.magnitude <= MAINGUI.MagicWheel.Middle.Size.Y.Offset * 0.5 and UPDOWNPERCENTAGE <= 0 then, if UPDOWNPERCENTAGE <= 0 and MYMOUSEPOS - MAINGUI.MagicWheel.MagicSlots.AbsolutePosition.magnitude > MAINGUI.MagicWheel.Middle.Size.Y.Offset * 0.5 and CENTER_MOUSE.x * CENTER_SLOT.x + CENTER_MOUSE.y * CENTER_SLOT.y > 0.99 then, MAINGUI.MagicWheel.MagicSlots[i].TextLabel.Text = MAGICEQUIP[i], MAINGUI.MagicWheel.MagicSlots[i].TextLabel.Visible = true, MAINGUI.MagicWheel.MagicSlots[i].TextLabel.Visible = false, for i, v in pairs(MAINGUI.MagicWheel.MagicSlots:GetChildren()) do, if MAGICENABLED == false and MAGICSELECTED and (DATAFOLDER.Magics[MAGICSELECTED]:FindFirstChild("COOLDOWN_DEBUG") == nil or _G.ConvertToTick[MAGICSELECTED][3]) then, RemoteEvent:FireServer("MAGIC_" .. MAGICSELECTED, "MAGIC_0101010101", PASSCODE), until FINISH_MAGIC_MOVE == true and DATAFOLDER.Magics[MAGICSELECTED]:FindFirstChild("COOLDOWN_DEBUG"), if MAGICSELECTED and DATAFOLDER.Magics:FindFirstChild(MAGICSELECTED) then.